Armor

Armor or clothing is a resource. To simplify things, armor is NOT increased through getting new equipment, but is always 50% of your total HP. Armor can usually only be attacked through abilities or while you are grappled. Upon combat end I usually roll the amount of armor the player came in with to see if they manage to salvage anything. If they fail to save anything, they might lose the armor piece and you might have to remove it from their stat sheet. Armor can usually be repaired through finding a sewing kit, or it can be restored by finding a new outfit.